Level.Farm Saddle up

Free Classic · rules

Petits chevauxFrench ludo

Four horses, one die, and a rule that creates all the tension: you need a 6 to leave the stable. The rest is just a lap of the track — but a lap where you capture each other.

Goal of the game

Bring your four horses home to the central stable, at the top of the final staircase.

You first have to get them out one by one, take them all the way round the board, then bring them in with the exact count.

Setting up

Leaving the stable

Moving and capturing

The final staircase

Playing well

Controls

Keyboard and mouse

Touch screen

Frequently asked questions

Do you need a 6 to get a horse out?

Yes, it is the central rule of the game. A 6 brings a horse out and also lets you roll again.

What happens with three 6s in a row?

The turn is lost. That limit stops a player from going on forever.

Can you capture a horse of your own colour?

No. Two horses of the same player cannot share a square; the move is simply not allowed.

Do you need the exact count to get home?

Yes, in the final staircase. A roll higher than the number of squares left cannot be played with that horse.

Is it the same game as Ludo?

It is the French version of the same family. The rules for getting out, capturing and the final staircase are very close; the variants mostly concern safe squares and the number of dice.

Play Petits chevaux

More classics, free as well